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Two Trails - Title

Glossary

  • Abeytu – (uh·bay'tu), greenleaf. A large tribe on the Biqah Prairie, composed of several thousand tribal members.
  • Abidan – (abi´dan) Dwarven chief of the Kibkak tribe of dwarves.
  • Achor – (ä·kōre'), trouble. The youngest and brashest of three dwarf brothers in the First Age, who took his people, the Achorini to the east.
  • Adah tribe – (ä·dä'), ornamental. A small tribe on the Biqah Prairie.
  • Adrammelech – (ad·ram·meh'·lek), honor of the king. One of gods of Gaia, The Six, the so-called “nature god”. His priests and soldiers wear solid green tunics. He is usually shown in green robes, with long flowing pale white hair and sparkling blue eyes.
  • Adrei – The name of a spring month in Gaia, the equivalent of March.
  • Akhu Plains – (ä'·khü), meadow; the Akhu Plains are west of the Sorgo Mountains and north of the Midbar Desert.
  • Alden – An elderly, proto-typical tottering wizard in Zered.
  • Aram Frye – High Priest of the Lord of Light in Zered. He officiated at Storm and Lorelei’s Earth-type wedding.
  • Aranck – (uh·ran·ack), stars. The former leader of the Namida, grandfather of Menewa.
  • Army of Light – The name Storm and his companions have chosen for themselves.
  • Asahn – (ä·sä’n) An innate gift possessed from birth by all elvish folk, the ability to imbue an item they were making with their power.
  • Ashima – (ash·ē·mä'), guiltiness: I will make desolate. One of gods of Gaia, The Six. His symbol is a volcano and his priests and soldiers wear red tunics with black stripes. He is shown in a red robe with black borders on it, with short black hair and dark eyes.
  • Azure Sea – Surrounded by land to the east, north, and west, the Azure Sea borders Carrzulm. To the south of it is the Milchamah, known as the Battle Ocean. The waters of the Azure Sea are crystal clear and blue. In most places, the bottom is visible.
  • Bârâ – (baw·raw’) An innate gift possessed from birth by all dwarves, the ability to imbue an item they were making with their power.
  • Bear Clan – Barbarian tribe in the Rampart Mountains that adopted Storm when he arrived on Gaia<​LI>
  • Beldria – Elderly dwarf woman of the Norlode tribe. Descended from Sheerah through Sheera’s son, Jeshurun.
  • Beor Schuchert – A shoe maker in Zered.
  • Biqah Prairie – (bĕ·kä) plain or level valley. The Great Prairie that dominates the middle of Gaia. The horse tribes who live there call themselves Biqah after the name of their homeland. The Riverlands are part of the Biqah.
  • Bitstsah Swamp – (bits·tsä') A large swamp west of the Carrzulm Empire and south of the city of Nahor, inhabited by giants, trolls, orcs, and other monsters.
  • Bloodlands – A triangular-shaped land south of Nahor, bordered on the south by the Cliff Mountains. It is known for the were-creatures that infest it.
  • Bloodstone Gem – An artifact given to Niran, a dead would-be conqueror to aid him in his conquest. It was created and given to him by Adrammelech and Ashima. Buried in the mountains of Ingold by Storm and his friends so it can never be found or used by anyone else.
  • Breckinridge – Small mountain city in the kingdom of Ingold.
  • Bridge Meir – A town built on bridge tolls. It sits on the Eastern side of the four rivers feeding north out of the Ridge Mountains into Crater Lake. Sister town to Coldwater.
  • Bridge of the Gods – A natural rock bridge that spans the Wolfhead River a few leagues north of where the Snake River joins it.
  • Brother Barmus – A priest of the Lord of Light in Zered. One of Aram Frye’s trusted aides.
  • Bulgar – A dwarf tribe numbering around 1000, descended from the intermarriage of the Shokirin and Achorini after the destruction of the Chaos War. They are from the mountains between Crendal and Sandy Point on the east coast of Gaia.
  • Bulging Barrel – A general store in Far Point, owned by Burl and run with the assistance of his son, Trevor.
  • Burl – The owner of the Bulging Barrel general store in Far Point. He is heavy set, usually unshaven, with a high voice. Father of Trevor.
  • Captain Belker – Former captain in the Ingoldian Army, enslaved by Niran, then freed when Storm killed him in battle.
  • Carrzulm – (cär·zul´em), aka the Jungle Empire. A decadent southern empire, bounded by the Azure Sea to the south and the Cliff Mountains to the east, north, and west.
  • Celeborn – A member of the Outer Guard of the Elven Court in Shimmerwood. He left the Elven Court and was working as caravan guard when he met Lorelei when she was searching for Storm in The Universe of g-Minor.
  • Chaos Wars – The terrible wars which destroyed most of the minor gods, and nearly destroyed Gaia itself. The Chaos Wars signaled the end of the First Age.
  • Chesrei – The name of a winter month in Gaia, the equivalent of November.
  • Cliff Mountains – A semi-circular range of mountains that bounded the northern side of the Carrzulman Empire. The southern slopes were almost perpendicular, hence the name. They keep the Carrzulman Empire trapped in the jungle land of the south.
  • Cliff Road – The road alongside the more normal, northern side of the Cliff Mountains. It runs from northern Ingold all the way to Nahor.
  • Coast Mountains – A low mountain range on the east coast of Gaia. It sits between the Overdark Ocean and the Plains of Aroon.
  • Coldwater – A town built on bridge tolls. It sits on the Western side of the four rivers feeding north out of the Ridge Mountains into Crater Lake. Sister town to Bridge Meir.
  • Copper – Gaian unit of money; one copper coin. 50 coppers = 5 silver sovereigns = 1 gold crown.
  • Coracles – Small round boats, also known as bowl boats or bull boats. Made of cow hide stretched over a wooden frame. They are only large enough for one person and will float in ankle deep water.
  • Council of Lords – It is composed of the heads of all the wealthy merchants and nobles in Zered. They rotate on and off the Council on a set schedule.
  • Councilman Jashub – The Third Councilman on the Council of Lords in Zered.
  • Count Reginald Draven – The hereditary ruler of Zered, but he is somewhat dim and headstrong. Spends most of his time out hunting.
  • Crater Lake – A circular lake at north end of the Plains of Aroon, just southeast of Shimmerwood. Said to have been formed by an explosion of god-magic during the Chaos Wars.
  • Crendal – Small town about 100 leagues north of Zered. Birthplace of Ralt Gaither.
  • Crowsotarri – (crow·so·tar'ē), which means “Wind In His Hair”; murdered chieftain of the Abeytu tribe on the Biqah Prairie. Father of Lorelei. His grave is just north of the junction of the Snake River and the Wolfhead River.
  • Crysmeir – Crystalline armor manufactured and used by the Biqah tribes. As strong as steel it weighs only a fraction as much. It even floats. Cubit Gaian unit of distance measurement, about 18 inches.
  • Dadgayadoh – (dad·gay·uh·doe) gambling man. A warrior of the Abeytu tribe.
  • Dales – The Dales, Dale Lands, or hill country, directly south of Shimmerwood. Known for its good black earth for farming, it is dotted with small villages and terraced farms built on the sides of the gently sloping hills. The western end opens onto the Biqah Prairie.
  • Dhazak – (d´hā·zak) A dwarf tribe numbering about 600 from the caverns under Fangmount Mountain.
  • Drangor – Durin’s father, Drangor the Mighty, third king of the Shokirin at Thangadrim.
  • Drum Talk – A non-verbal method of communication among the Biqah, similar to Morse Code.
  • Durin – Great One; dwarf of the Shokirin; lived in Thangadrim during the First Age. Transformed into a statue by misfired magic, then awoken in the Third Age to become Captain of the Guard and chief adviser to Sodan. Now the heir apparent to the throne and king of every dwarf on Gaia.
  • Durin the Stone Skinned – Legendary name for Durin, based on his long-ago transformation into a statue due to misfired magic during the Chaos Wars.
  • Eira Rivers – (ā·rŭh´). Unusually tall dwarf woman with waist-long hair. Ralt’s love interest and eventual wife.
  • Elder Earth – The name people on Gaia use to refer to Earth.
  • Emrys – A name given to Ralt by his mother when she visited him after her death and prophesied he would help a king reclaim his ancient throne.
  • Enapay – (ee·naw´pay) brave, appears bravely. A warrior of the Abeytu tribe, from the Minninnewah half of the tribe.
  • Fairhand Mercers Company – aka Merks; the caravan and mercantile company started and owned by Sodan. Now owned by his granddaughter Krista and her husband, Thomas Keener.
  • Fangmount Mountain – One of three notable peaks in the Cliff Mountains that encircle Carrzulm. It is toward the eastern end of the Cliff Mountains, about 100 leagues northwest of North Gate in Ingold.
  • Far Point – At one time the farther-most point of Ingold, it is now a walled city that is barely part of the kingdom due to it’s distant location.
  • Fenris Fang – Durin's mystical axe, an artifact made for him during the First Age. It talks and has a mind of its own.
  • Fingers – A small, nondescript man in gray, colorless clothes; a member of a prominent thieving guild in Nahor, the Shadow Children.
  • Fire Cavern – Underground cavern in the Shadow Mount Mines where the dwarves have their forges.
  • First Age – The period from the creation of Gaia until the Chaos Wars, just over 1600 years.
  • Fleyniria – A kingdom on the western shores of Gaia. It is north of the Midbar Desert and south of the Tagil Sea. On it’s eastern border is the Akhu Plains.
  • Four Fingers – Four rivers that feed Crater Lake from the northern tip of the Ridge Mountains in Ingold.
  • Frost Giants – aka Zamzummin, Terrible Ones. 13½ cubits tall (20 ft), white hair, pale blue eyes, their skin is albino white. Frost giants live in high mountains and the cold wastes of the far, frigid north. They torture people for sport before eating them.
  • Gaagii – (gah·gee), raven. A shaman of Adrammelech. He named Lorelei the night she was born. He is a middle-aged man with a patch over one eye.
  • Gaia – The name of both the continent and the planet in The Universe of G-Minor.
  • Gerald Blackthorn – A powerful wizard, friend to Sodan, and tutor who instructed Ralt in the magical arts. He provided the magic to separate Krista's soul from her body to halt the progress of her illness. He is currently on the Council of Lords.
  • Glamour Spell – An illusion spell that makes the caster seem fearsome and terrible for a few moments.
  • Glory Rock – The names of the Abeytu tribe’s greatest warriors and chiefs are there, painted on the rock for the lesser ones, chiseled in for all time for the greater ones. It is near the junction of the Snake River and the Wolfhead River.
  • Gorest – A small dwarf tribe, numbering just under four hundred. Descended from the intermarriage of the Shokirin and Achorini after the destruction of the Chaos War.
  • Greener – A new group only about ten or twelve years old who believed in absolute justice for both high and low born. They wear green sashes to their meetings. Krista is a member.
  • Greta – A servant girl in Krista’s house.
  • Grior – (gree·ore´). Dwarf, grey eyes, father of Munur (first son) and Harunn (second son). Member of the Shamir tribe at Shadow Mount Mines northeast of Far Point.
  • Grunrim – (grun´rim). Dwarven chief of the Gorest tribe of dwarves.
  • Hania – (ha·knee·uh), spirit warrior. A priest of the Lord of Light. He intoned the prophecy over Lorelei about her future marriage to the “man of might”. He is whipcord thin and wiry. Gray streaks threatening to take over his hair and one leg bent and twisted from old wounds sustained in combat.
  • Harak’s Rest – An inn close to Nahor on the shores of Namak Lake, named after a dwarf from Thangadrim in the First Age, said to have been buried there.
  • Harper – A guard at Sodan’s house.
  • Harunn – (här´·un). Dwarf, has black eyes, reddish beard/hair, second son of Grior. Member of the Shamir tribe at Shadow Mount Mines northeast of Far Point.
  • Hell Road – The only land route out of Carrzulm, through the mountains to their west, it turns north through the edge of the Bitstsah Swamp and borders the Bloodlands as it approaches Nahor. Almost no one survives the Hell Road.
  • Ingold – A wealthy mountain kingdom between the Plains of Aroon and Carrzulm, renowned for it's many gold mines and greenhouses. Currently in the midst of a civil war between two brothers vying for the throne.
  • Jabir – (jä·beer). The chief of the Dhazak tribe of dwarves.
  • Javan Cuthbert – The stout bespectacled merchant who owns Javan’s Jewels in Zered.
  • Javan’s Jewels – A jewelry store in Zered.
  • Jeshurun – (yesh·ü·rün´), upright one. An upright dwarf in the First Age in Thangadrim. The son of Mamlakah, Durin’s most bitter rival, and Sheerah, Durin’s lost love. Durin gave him his first hammer when he was only ten. Last survivor of the fall of Thangadrim.
  • Keme – (key·me´), secret thunder. A warrior in the Abeytu tribe, brother of Matchitehew, a shaman of Adrammelech. Keme is secretly a wizard.
  • Keth – A plant used by the Biqah tribes to manufacture their crystalline armor, crysmeir. It is covered with thousands of tiny needles, so thin and translucent they were almost invisible. In the Old Tongue it is called Zakuketh. In the common tongue it is stick brier. In the southern parts of Gaia it is called needle grass.
  • Kibkak – (ki·bib·ak´). A dwarf tribe.
  • King Roderick – King of Ingold, killed on the streets of Robling by Niran, the would-be conqueror.
  • Kingdom Stones – (Yahalom Eben Thangadrim), Diamond Stones of Thangadrim, now simply known as Kingdom Stones. Magical diamonds that will point the way to Thangadrim if held by a descendant of Drangor, third king of Thangadrim.
  • Kisrei – The name of a winter month in Gaia, the equivalent of December.
  • Klah – (left-handed). Crowsotarri’s childhood friend and closest confidant.
  • Knife Edge – A small city on the western slopes of the Coast Range, about 500 leagues north of Zered.
  • Knights of Gaia – A group of adventurers from the city of Thorginbelt in the far western kingdom of Fleyniria. They own and operate a skyship called the Sky Hawk.
  • Krav Maga – An especially brutal form of hand-to-hand combat developed by the Israeli Special Forces.
  • Krista Fairhand – Granddaughter and heir apparent of the merchant Sodan Fairhand. She fell deathly ill and was healed by Storm. She is in love with, and eventually marries, Thomas Keener. She is Ralt’s cousin.
  • Lake Mound – A series of isolated peaks in the southern Akhu, collectively known as Lake Mound. A large lake is near the center of the mountains.
  • Lake Road – A road on the east side of Namak Lake that runs north and south along the lake from Nahor to the Wolfhead River then, continuing north until it reaches the winter camping grounds of the Abeytu tribe.
  • Lamriack – A High Priest of the Lord of Light in Robling.
  • Lawana – (lă·whăn´·ă), brings to completion. Lorelei’s mother, a woman from the Adah tribe.
  • League – Gaian unit of distance measurement, about 1 mile.
  • Lon – A tall thin man who owns the Buffalo’s Head Inn in Far Point.
  • Lord of Light – The “new” god on Gaia, He isn’t counted as one of The Six. His priests and soldiers wear white tunics with blue embellishments. His priests are the only ones who can cast healing spells. The High Priest in each temple can magically communicate with High Priests in other temples, the only priests on Gaia who have such power.
  • Lorelei – Lorelei Abeytu, daughter of Crowsotarri, wife of Storm. Lorelei means Child of Heaven, a reference to her great beauty as well her power with a bow.
  • Lydia Strumbull – Storm’s wife on Earth, died of cancer in 1968.
  • Machaneh – (makh·a·nah´) camp or camp ground, to incline, pitch a tent. The name for a Biqah tribe’s winter encampment.
  • Magic Mirrors – Mystical mirrors that function as two-way communication devices, like looking and talking through a window.
  • Mamlakah – (mam·lä·kä´), kingdom. A dwarf in the First Age in Thangadrim. He was Durin’s most bitter rival and he married Durin’s lost love, Sheerah. Died during the fall of Thangadrim
  • Manticore – A winged lion with a fanged human head and spiked tail.
  • Marah – (mä·rä´), “bitterness, waters of bitterness. A bitter, old wizard in Far Point.
  • Mark Strumbull – Storm's name on Earth. Disappeared in a hurricane the Bermuda Triangle at the age of 88. Reappeared on Gaia on Mid-Summer's Eve as an infant.
  • Matchitehew – (math·hit·whew), has an evil heart. A shaman of Adrammelech in the Abeytu tribe. He is Menewa’s cousin.
  • Mayor Lubneir – A portly middle-aged man who is the mayor of Far Point.
  • Menewa – (me·knee·wah), great warrior. Became the current leader of the Namida when his grandfather died. Claimed to be destined to marry Lorelei. Undefeated in combat of any kind until the archery contest with Lorelei.
  • Meredith Finn – Sodan’s younger half-sister (different mother), aka the Dragon Lady. She has taken over Sodan’s business and sworn out an arrest warrant against Krista. She is from Sandy Point.
  • Merks – The common name for the Fairhand Mercers Company.
  • Midbar Desert – (mid·bär´), desert. the great desert in the southwestern corner of Gaia, east of the Bitstsah Swamp and south of Fleyniria.
  • Milchamah – (mil·chä·mä´), battle; the Battle Ocean, so named for the endless warfare between Carrzulm and T'thalia, and between Carrzulm and the desert people and kingdoms of the Midbar Desert.
  • Mina – Gaian unit of weight measurement, about 1¼ pounds.
  • Minninnewah – (min·ninnie·wah), whirlwind. The half of the Abeytu tribe that follows the Lord of Light.
  • Missy – aka Eira Rivers. Unusually tall dwarf woman with waist-long hair. Ralt’s love interest and eventual wife.
  • Mithril – True silver. Forged according to an ancient secret, it is lightweight and unbreakable. It is the most sought after metal in the world.
  • Mount Coldfire – An abandoned mining camp in the mountains of Ingold used by Niran, the dead would-be conqueror, as a base of operations.
  • Mount Jesmun – (Old Tongue: Jeshimon). One of three notable peaks in the Cliff Mountains that encircle Carrzulm. It is toward the western end of the Cliff Mountains, about 100 leagues west of Serpenthead Peak and 20 leagues east of the Bloodlands. Nothing grows on Jesmun, not so much as a single blade of grass.
  • Mount Wainsford – A mountain 25 leagues northwest of Far Point. It is too high and cold to be crossed except during the middle of summer. Inhabited by Frost Giants.
  • Mungruddal – (mŭn·gru·dôll). A dwarf tribe.
  • Munur – (moon´·ēr). Dwarf, has brown, almost blond hair and beard, oldest son of Grior. Member of the Shamir tribe at Shadow Mount Mines northeast of Far Point.
  • Nabal – (nä·väl´), fool. A bully hired by Pünon to kill Storm and his companions.
  • Nahor – (nä·hōre´), a large city-state at the southern end of Namak Lake. It has moved several times as the level of the lake has risen.
  • Namak Lake – (nə·mak´), a large lake or inland sea south of the Riverlands in the Biqah Prairie. More water comes in to it than leaves so the level has gradually risen over the centuries.
  • Nameless – Another name the dwarves use for Durin until he proves he is Durin, son of Drangor.
  • Namida – (naw·mid·uh), star dancer. The half of the Abeytu tribe that follows Adrammelech.
  • Nephilim – (ˈnefə·lim). Old Tongue word for giant.
  • Nergal – (nār·gal´), hero. One of gods of Gaia, The Six. His priests and soldiers wear red tunics with gold on them. He claims to be the god of heroes.
  • Nibhaz – (niv·khaz´), the barker, barking. One of the gods of Gaia, The Six. His priests and soldiers wear solid brown tunics. Of all the gods, he is the only one depicted as an animal, usually a dog. He is a shape-changer, thought to be the father of werewolves.
  • Niran – Former Imperial Sword Master of the T'thalian Empire and aspiring conqueror who stole Krista’s soul. Killed by Storm.
  • Norgar – Dwarven chief of the Norlode tribe of dwarves.
  • Norlode – A dwarf tribe numbering over 4000, descended from the intermarriage of the Shokirin and Achorini after the destruction of the Chaos War.
  • North Gate – The northern-most city of Ingold. It is generally considered to be the Eastern end of the Cliff Road.
  • OCS – Officer’s Candidate School.
  • Omar Taylor – A tailor in Zered who made a tuxedo for Storm.
  • Otyugh – Brownish-gray monsters built like a bulldog the size of a Shetland pony with a huge mouth full of teeth, a muscular tentacle tipped with claws on each shoulder and a third tentacle in place of a tail. They are strong, fast, and hard to kill.
  • Overdark Ocean – The eastern ocean.
  • Owl Bear – A vaguely humanoid monster, it looks like a bear with the head of a great horned owl. It walks upright or on all fours and is immensely powerful. Average height is 9-10 feet tall when standing upright.
  • Pagiel – (pag·ē·āl´), event of God. A follower of the Lord of Light. He owns Harak’s Rest, an inn on the shores of Namak Lake, not far from Nahor.
  • Pegasi – Plural word for Pegasus
  • Pegasus – A winged horse that flies and generates a blanket of warmth around the rider during the winter. Very loyal once their trust has been earned.
  • Plains of Aroon – A long plain running north and south alongside the Coast Mountains in eastern Gaia, bounded on the west by Ingold and the Cliff Mountains.
  • Plateau of Hothir – (hō·thēr), abundance. A raised plateau in the Biqah Prairie at the beginning of the First Age. It began to sink under the weight of mankind’s hate and anger. Today it is still sinking and is called Namak Lake.
  • Pontifex Maximus – The highest High Priest on Gaia to the Lord of Light.
  • Prince Alaric – One of two twin brothers, sons of the former King Roderick, king of Ingold. He is shorter and heavier set than his fraternal twin.
  • Prince Jeffery – One of two twin brothers, sons of the former King Roderick, king of Ingold. He is taller and thinner than his fraternal twin. He follows the Lord of Light.
  • Pünon – A skinny, dark-haired priest of Tartak in Far Point.
  • Purple Fire – aka Purple Flame. In the Old Tongue, air·gä·män´ lab·bä´.
  • Ragrak – (Rä·gŭ·rāc´). Dwarf Captain of the First Legion of the Norlode tribe of dwarves. His oldest brother, Norgar, is chief of the tribe.
  • Rahim – (Rä·him´). Dwarven chief of the Mungruddal tribe of dwarves.
  • Ralt Gaither – Part-elven wizard, raised in Crendal, apprenticed to the wizard Gerald Blackthorn; great nephew and assistant to Sodan. Storm named him “Giant's Bane” after he managed to kill a giant with a single blow to the back of the head. So handsome Storm thinks he could be a movie star. Krista’s cousin.
  • Rampart Mountains – Mountain range running east to west, coast to coast across the northern part of Gaia
  • Ridge Mountains – The mountain range where the kingdom of Ingold is built.
  • Righting the wrongs and setting the captives free – The informal motto of the Army of Light, first introduced by Storm and Ralt during a conversation while trying to save Krista.
  • Riverlands – The western third of the Biqah Prairie, dominated by three great rivers.
  • Robling – The capital city of the mountain kingdom of Ingold.
  • Rogar – A wagon master and caravan leader Storm once worked for.
  • Rolf – A guard at Sodan’s house.
  • Rymorn – (Rye´·mōrn). High Priest of the Lord of Light in the city of Thorginbelt in Fleyniria.
  • Sairaw – (śᵊʿārâ or say·ruh´), tempest. Known as the City of Wind, it sits at the very southern tip of the Sorgo Mountains, which in turn come down from the Rampart Mountains. The Sorgo Mountains form the western edge of the Biqah Prairie.
  • Sandy Point – A small, coastal city on the eastern shore of the Overdark Ocean, home of Meredith Finn, and famous for being disliked.
  • Second Age – The period from the end of the Chaos Wars until the beginning of the Third Age when the skies finally cleared and the devastation from the Chaos Wars finally began to fade; a little over 740 years in length.
  • Sergeant Hadley – A sergeant in the city guard of Zered. Sent to arrest Storm and failed.
  • Serpent Peninsula - Southeastern peninsula separating the Azure Sea and the Overdark Ocean. The southern tip resembles a snake head, hence the name.
  • Serpenthead Peak – (Nakash or nä·käsh´), serpent. One of three notable peaks in the Cliff Mountains that encircle Carrzulm. It is toward the western end of the Cliff Mountains, about 100 leagues east of Mount Jesmun.
  • Servant Nimbus – When one of the gods approves of one of his servants, they’ll briefly surround them with a halo of light as sign to everyone that the person is doing the god’s will.
  • Seth – One of the guards at the city gates of Zered.
  • Shadow Children – A prominent thieving guild in the city of Nahor, which sits at the southern end of Namak Lake.
  • Shadow Flame – (Tsāl Labbah, sail lab·bä´). A mithril staff forged by Durin and given to Ralt, it has more power than most wizard staffs.
  • Shadow Mount Mines – An ancient mine on the slopes of Mount Wainwright, re-opened by the Shamir tribe of dwarves. Now it is their home and source of income.
  • Shadow Pavilion – A columned and covered pavilion where the gods of Gaia can meet and talk, floating in the midst of a silvery emptiness.
  • Shamir – (shŭ·mi´r). A dwarf tribe numbering around 400. They live in the Shadow Mount mines on the lower slopes of Mount Wainsford.
  • Shedey’uwr – The first priest of the Lord of Light on Gaia and the source of innumerable proverbs and sayings. Legend has it he came to Gaia from Elder Earth.
  • Sheerah – (shē·ră´). A dwarf woman in the First Age in Thangadrim, loved by Durin but she married Mamlakah, one of Durin’s rivals instead. Mother of Jeshurun. Died during the fall of Thangadrim.
  • Shev – The name of a winter month in Gaia, the equivalent of January.
  • Shimmerwood – (Tôḇ 'Ôr Ya´ar), Pleasing Shining Forest. The ancient forest in eastern Gaia where the elves hold power. Bounded on the north by the Rampart Mountains, on the west by the Biqah Prairie, on the south by the Dale Lands, and on the east by the Marilas Federation.
  • Shiyshaq – (shis·ack´). The chief of the Bulgar tribe of dwarves.
  • Shokirin – The dwarves of Thangadrim. Shokri was the eldest of three dwarven brothers in the First Age. His people built Thangadrim and took their name from him.
  • Shokri – The oldest and wisest of three dwarf brothers in the First Age.
  • Sky Hawk – A skyship owned and operated by the Knights of Gaia. Looks like a flying galleon with strange, shimmering sails.
  • Skyship – A skyship is a flying ship that can sail through the air on magical currents.
  • Snake River – It is the second of the three great rivers that dominate the Riverlands. Named for its twisting, winding path, the Snake River lies about halfway between the other two until it turns east and joins the Wolfhead.
  • Sodan Fairhand – Wealthy merchant in Zered, grandfather to Krista. He died during the rescue mission to save her life.
  • Sorgo Mountains – Located about 2/3 of the way west across Gaia, it descends from the Rampart Mountains, separating the Biqah Prairie from the Akhu Plains.
  • Sovereign – Gaian unit of money; 50 coppers = 5 silver sovereigns = 1 gold crown.
  • Span – Gaian unit of distance measurement, about four inches or the width of four fingers of a man’s hand.
  • Specter – Storm’s first, beloved warhorse, Specter, was killed in battle with a demon. Specter Jr., is Storm’s pegasus, who has taken the original Specter’s place as his warhorse and favored mount.
  • Stick Brier – A common weed, covered with thousands of tiny needles, so thin and translucent they were almost invisible. Also known as Keth or in the Old Tongue, Zakuketh. It is used by the Biqah tribes to manufacture their crystalline armor, crysmeir. In the southern parts of Gaia it is called needle grass.
  • Storm – Born on Earth, transported to Gaia, restored to youth, and raised by the barbarian Bear Clan. He is a Ghibbore (ghi·bōre´) which means mighty man in the Old Tongue. Married to Lorelei of the Abeytu tribe.
  • Storm Giants – (Rephaim), Titans. 32½ cubits tall (50 ft) with purple eyes and long purple hair, their skin is dark blue. Storm giants have vast magical powers to equal their immense physical strength. No one has seen a Storm giant for thousands of years.
  • Succoth-benoth – (sük·kōhth´ ben·ōhth´), the daughter’s booth. One of the gods of Gaia, The Six. His priests and soldiers wear gray tunics with red borders. He is known as the Father of the Giants and is often depicted as bald, with gray skin and gray, bloodshot eyes, wearing gray robes.
  • Sundown River – The third and most western of the three great rivers that dominate the Riverlands. It has many tributaries that join it from both the Rampart and Sorgo mountains. It ends at the northern end of Namak Lake.
  • T'thalian Empire – An island empire southeast of Gaia in the Overdark Ocean. Formerly the islands were each independent kingdoms and pirate strongholds until 500 years ago when they were united by Thal One-Eye, their first emperor.
  • Tagil Sea – An inland sea on the west coast of Gaia. It is open to the Western Ocean but the passage is only about 60 leagues wide, leaving the rest of the Tagil Sea protected from the storms and tides of the ocean. The Tagil Sea is known for it’s tranquil waters.
  • Talent – Gaian unit of weight measurement, about 75 pounds.
  • Tambar River – A river flowing out of the Coast Mountains on the east coast of Gaia, past Crendal, past Zered and down to Buccaneers Cove, which opens to the Overdark Ocean.
  • Tartak – (tahr·täk´), prince of darkness. One of the gods of Gaia, The Six. His priests and soldiers wear purple tunics with black stripes. His followers are called the Tigers of Tartak. Often worshiped by thieves, brigands, assassins, and those who openly love evil, he is usually depicted as a brooding figure on a dark throne.
  • Tevrei – The name of a winter month in Gaia, the equivalent of February.
  • Thangadrim – Hidden somewhere in the vast, icy reaches of the Rampart Mountains to the far north, it was a titanic, underground fortress built by the dwarves and was the original home of Durin. Thought to have been destroyed in the Chaos Wars.
  • The Buffalo’s Head – An inn in Far Point, owned by Lon.
  • The Six – There were once hundreds of minor gods on Gaia. They fought to the death in the Chaos Wars until there were only six of them left, collectively known as The Six.
  • Third Age – The period from the end of the Second Age until the present time, over 2000 years and counting.
  • Thomas Keener – Sergeant of the guard for Sodan, archer and gambler. In love with Krista. Promoted to Captain of the Guard then married her.
  • Thorginbelt – A city in the western kingdom of Fleyniria.
  • Thrgin – (thŭr·gin´). Gray-haired dwarf with deep lines of age on his face. Walks with a limp, using a staff as a walking stick. Chief or Lord of the Shamir tribe at Shadow Mount Mines northeast of Far Point.
  • Tikvah – (tik·vä´), hope. High Priest of the Lord of Light in Nahor. A big, muscular man with a larger than life personality.
  • Tolfri – Second of three dwarf brothers in the First Age, an adventurer, who took his people to the west where they become the Äkh, the Brethren of Tolfri, more commonly known as the sunset dwarves for their eyes were ever fixed on the setting sun.
  • Torvin – One of a group of sell-swords hired by Pünon to kill Storm and Lorelei.
  • Trevor – The son of Burl. He helps his father run the Bulging Barrel general store in Far Point.
  • Troll – Humanoid monsters with grayish-green rubbery flesh who prefer swampy habitats. Very difficult to kill. Susceptible to fire.
  • Under-city – Ancient buried portions of the city of Nahor, now turned into the sewers.
  • Unknown Land – The bulging, snake-like head of the Serpent Peninsula, said to be populated by Storm Giants.
  • Urthromun – A dead frost giant, given new life as a demon in the service of Adrammelech.
  • Wahkan – (wah·kha´n), sacred. The oldest of the council of elders in the Abeytu tribe.
  • Waterside District Temple – A temple of Adrammelech in Nahor, near Namak Lake.
  • Whelp of Fenris – A great wolf, the size of a horse that appears out of Fenris Fang at Durin’s command. It is another aspect of the great axe. It can fight beside Durin or serve as his mount.
  • Wolf Axe – A dwarven slang name for Fenris Fang, Durin’s mystical axe.
  • Wolfhead River – A mighty river on the eastern edge of the Riverlands. It flows from the Rampart Mountains down to Namak Lake. As it approaches the lake, the Snake River joins it. The intersection of the two rivers is where the Abeytu tribe spends their winters.
  • Zakuketh – (zĕk·ü·kēth), glass or crystal, Old Tongue. A plant covered with thousands of tiny needles, so thin and translucent they were almost invisible. It is used by the Biqah tribes to manufacture their crystalline armor, crysmeir. Also known as Keth or, in the common tongue, stick brier. In the southern parts of Gaia it is called needle grass.
  • Zered – (zeh́·red), exuberant in growth. Eastern city-state on the foothills of the Coast Mountains overlooking the Plains of Aroon. The Tambar River flows past it.
  • Zoar – (ṣōʿar), small. A coastal city on the shore of the Overdark Ocean, the main seaport for the city-state of Zered.



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